Tanja Koji¿: User Experience for Serious Games in Virtual Reality, Gebunden
User Experience for Serious Games in Virtual Reality
Buch
lieferbar innerhalb 2-3 Wochen
(soweit verfügbar beim Lieferanten)
(soweit verfügbar beim Lieferanten)
Aktueller Preis: EUR 109,51
- Verlag:
- Springer Nature Switzerland, 11/2024
- Einband:
- Gebunden, HC runder Rücken kaschiert
- Sprache:
- Englisch
- ISBN-13:
- 9783031755293
- Artikelnummer:
- 12121236
- Umfang:
- 184 Seiten
- Gewicht:
- 446 g
- Maße:
- 241 x 160 mm
- Stärke:
- 16 mm
- Erscheinungstermin:
- 29.11.2024
- Hinweis
-
Achtung: Artikel ist nicht in deutscher Sprache!
Klappentext
The book presents research in understanding how to make Virtual Reality (VR) applications more enjoyable and realistic. The author studies this in relation not just to VR games for entertainment, but also for other applications such as serious games, which are used for education and training. To make VR games better, the work examines topics like the content in the game, the context in which it's played, and human factors like one s age, and previous experience with VR. By understanding these factors, the author creates guidelines to make VR games more engaging and user-friendly. The primary purpose of this work is to evaluate and identify different influences on User Experience (UX) for VR serious games, intending to narrow the research gap between Influencing Factors (IFs), UX, and design guidelines for VR serious games. With eight user studies and five different VR serious games developed, different influences and links between those factors and UX components are investigated.
Tanja Koji¿
User Experience for Serious Games in Virtual Reality
Aktueller Preis: EUR 109,51