Chris Greenhalgh: Large Scale Collaborative Virtual Environments
Large Scale Collaborative Virtual Environments
Buch
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(soweit verfügbar beim Lieferanten)
EUR 120,46**
EUR 109,51*
- Springer London, 09/2011
- Einband: Kartoniert / Broschiert, Paperback
- Sprache: Englisch
- ISBN-13: 9781447112228
- Bestellnummer: 2959681
- Umfang: 252 Seiten
- Sonstiges: XVI, 229 pp.
- Auflage: Softcover reprint of the original 1st ed. 1999
- Copyright-Jahr: 2012
- Gewicht: 386 g
- Maße: 235 x 155 mm
- Stärke: 13 mm
- Erscheinungstermin: 16.9.2011
- Serie: Distinguished Dissertations
Achtung: Artikel ist nicht in deutscher Sprache!
Inhaltsangabe
1. Introduction.- 1.1. Collaborative Virtual Environments.- 1.2. Issues of Scale.- 1.3. Approach.- 1.4. Thesis Structure and Reading Plan.- 2. CVEs: a Review.- 2.1. CSCW.- 2.2. Multi-user Virtual Reality.- 2.2.1. Scoping Interaction.- 2.2.2. Communication Architecture.- 2.3. Summary.- 3. The Spatial Model of Interaction.- 3.1. Motivations.- 3.2. The Model.- 3.3. Extensions and Developments.- 3.4. Demonstrations and Examples.- 4. MASSIVE-1.- 4.1. User Interface.- 4.1.1. Graphical Client.- 4.1.2. Audio Client.- 4.1.3. Text Medium Client.- 4.2. Tools.- 4.2.1. Message Board.- 4.2.2. Text to Speech Convertor.- 4.2.3. Adapters.- 4.2.4. Summary.- 4.3. Distribution Model.- 4.4. Implementation Overview.- 5. Direct Awareness.- 5.1. Implementation.- 5.1.1. Peer Interface.- 5.1.2. Evaluating Awareness.- 5.1.3. Adapters.- 5.2. In Use.- 5.2.1. Presentation.- 5.2.2. Focus and Nimbus Control.- 5.2.3. Context-Driven Interaction.- 5.2.4. Tool Control.- 5.3. Evaluation.- 5.3.1. Trials.- 5.3.2. Effectiveness.- 5.3.3. Subjective Awareness.- 5.3.4. Navigation and Control.- 5.4. Summary and Conclusions.- 5.4.1. CVEs.- 5.4.2. CSCW.- 5.4.3. The Spatial Model.- 6. Spatial Trading.- 6.1. Implementation.- 6.1.1. Aura Relationship.- 6.1.2. Managing Multiple Spatial Traders.- 6.2. Use.- 6.3. Evaluation.- 6.3.1. User Model.- 6.3.2. Application Model.- 6.3.3. Traffic Model.- 6.3.4. Reflections.- 6.3.5. Spatial Trading.- 6.3.6. Unicast CVEs.- 6.4. Summary and Conclusions.- 6.4.1. Spatial Trading.- 6.4.2. Unicast-Based CVEs.- 6.4.3. Bridge.- 7. Third Party Objects.- 7.1. Theory.- 7.1.1. Effects.- 7.1.2. Activation.- 7.1.3. General Observations.- 7.2. Examples.- 7.3. Exploitability.- 7.4. Summary.- 8. MASSIVE-2.- 8.1. User Interface.- 8.2. Third Party Objects.- 8.3. Distribution Model.- 8.4. Implementation Overview.- 8.4.1. Processes.- 8.4.2. Classes.- 9. Contextualised Awareness.- 9.1. Implementation.- 9.1.1. Focus, Nimbus and Awareness.- 9.1.2. Third Party Objects.- 9.2. Use.- 9.2.1. Poetry.- 9.2.2. The Arena.- 9.2.3. The Panopticon Plaza.- 9.2.4. WWW-3D.- 9.2.5. Other Use.- 9.3. Evaluation.- 9.3.1. Success.- 9.3.2. Visibility and Usability.- 9.3.3. Implementation and Capabilities.- 9.4. Summary.- 10. Awareness Driven Communication.- 10.1. Implementation.- 10.2. Use.- 10.3. Evaluation.- 10.3.1. Application Model.- 10.3.2. User Model.- 10.3.3. Process Behaviour and Communication Protocols.- 10.3.4. Distribution Architecture.- 10.3.5. Overheads.- 10.3.6. Putting It Together.- 10.3.7. Network Traffic Model.- 10.3.8. State and Updates.- 10.3.9. Heartbeat Messages.- 10.3.10. Multicast and Unicast.- 10.3.11. Unit of Replication.- 10.3.12. Accuracy of Replication.- 10.3.13. Replication Overheads.- 10.3.14. Replication Management.- 10.3.15. Abstraction and Secondary Sourcing.- 10.3.16. Examples.- 10.4. Summary and Conclusions.- 11. Conclusions.- 11.1. Summary.- 11.2. Main Contributions.- 11.2.1. Philosophy.- 11.2.2. Theory.- 11.2.3. Realisation.- 11.2.4. Experience.- 11.2.5. Modelling of Use.- 11.3. Reflection.- 11.3.1. Future Work (or What I Didn t Do).- 11.3.2. Personal Reflections.- 11.3.3. The Big Picture.- Appendix A. User Profiling.- A. 1. Data Sources.- A. 1.1. MASSIVE-1 Log Files.- A. 1.2. Network Traffic Data.- A. 2. Movement.- A. 2.1. Time Spent Moving.- A. 2.2. Group World Transitions.- A. 2.3. Returning to Worlds.- A. 3. Audio.- A. 3.1. Network Audio Data.- A. 3.2. Visual Mouth Data.- A. 3.3. Audio Data Conclusions.- Appendix B. Exploitation and Dissemination.- B. 1. Primary Publications.- B. 2. Secondary Publications.- B. 3. Project Input.- References.Klappentext
Collaborative virtual environments are multi-user virtual realities which actively support communication and co-operation. This book addresses the theory, design, realisation and evaluation of such systems, with a particular emphasis on support for large numbers of distributed users. A broad approach is taken, which ranges from the sociology of interpersonal communication to the management of communication in distributed systems. The emphasis on multi-user environments distinguishes this book from the many general books on virtual reality which only deal with single-user systems. This book presents: models of multi-party awareness and interaction in space-based systems; detailed designs of two prototypes (MASSIVE-1 and MASSIVE-2); experiences with collaborative virtual environments created using these; and analyses of the corresponding network requirements. Many of these results and ideas are applicable to other systems and approaches.Biografie
Chris Greenhalgh, geboren 1963 in Manchester, schrieb Gedichte, für die er 1992 mit dem"Gregory Award" ausgezeichnet wurde, und eine Abhandlung über postmoderne amerikanische Dichtung. Chris Greenhalgh
Large Scale Collaborative Virtual Environments
EUR 120,46**
EUR 109,51*