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Alexia Mandeville: Video Game Design for Dummies, Buch

Alexia Mandeville
Video Game Design for Dummies

Learn what it takes to design a video game, as a hobby or as a career! Video Game Design For Dummies teaches you what it takes to design games from concept to completion. You'll learn the theory behind gr…

lieferbar ab 6.5.2025.
Buch
EUR 30,40*
: The Chinese Video Game Industry, Buch

The Chinese Video Game Industry

Palgrave Games in Context

The recent and dramatic development of Chinäs economy and international political muscle is especially pronounced in the country s video game industry. Now the largest of its kind in the world by gross re…

lieferbar innerhalb 2-3 Wochen
Buch
EUR 159,30*
: Worldbuilding, Buch

Worldbuilding

WORLDBUILDING: Videospiele und Kunst im digitalen Zeitalter untersucht die Beziehung zwischen Gaming und zeitbasierter Medienkunst. Es ist die erste generationenübergreifende Ausstellung dieser Größenordn…

sofort lieferbar
Buch
EUR 40,00*
Amar Shah: Time to Win (Play the Game #3), Buch

Amar Shah
Time to Win (Play the Game #3)

The third book in the new basketball series about regaining one's confidence on and off the court. Raam may have made the school team, but that doesn't guarantee him minutes on the court or respect from …

Erscheint bald
Buch
Thomas B. Yee: Gender, Race and Religion in Video Game Music, Buch

Thomas B. Yee
Gender, Race and Religion in Video Game Music

Analyses the representation of gender, race and religion in video game music and explores three master categories of identity across 25 case studies, demonstrating the relevance of semiotic interpretation…

lieferbar in mind. 4 Wochen
Buch
EUR 152,54*
Martin Lames: Performance Analysis in Game Sports: Concepts and Methods, Buch

Martin Lames
Performance Analysis in Game Sports: Concepts and Methods

This book offers a comprehensive overview on the methods and concepts of theoretical and practical performance analysis. Observational systems for action detection and tracking systems for position detect…

lieferbar innerhalb 2-3 Wochen
Buch
EUR 85,33*
: The Oxford Handbook of Video Game Music and Sound, Buch

The Oxford Handbook of Video Game Music and Sound

Bringing together dozens of leading scholars from across the world to address topics from pinball to the latest in virtual reality, The Oxford Handbook of Video Game Music and Sound is the most comprehens…

lieferbar innerhalb 2-3 Wochen
Buch
EUR 280,37*
Scott A Rogers: Level Up! the Guide to Great Video Game Design, Buch

Scott A Rogers
Level Up! the Guide to Great Video Game Design

THE GUIDE TO GREAT VIDEO GAME DESIGN Want to learn how to design cutting edge video games? Need advice on how to improve your current game design? Then get ready to Level Up! Scott Rogers, the video game …

lieferbar ab 5.12.2024.
Buch
EUR 51,85*
Elias Eells: Cocktails and Consoles, Buch

Elias Eells,
Cocktails and Consoles

"Level up your cocktail game with Cocktails and Consoles-a collection of unique and classic drinks and mocktails inspired by popular video game franchises, lore, and characters, perfect for hard-core and …

sofort lieferbar
Buch
EUR 21,94*
Jay B Newman: Practical Leadership For Creating A Culture By Choice, Buch

Jay B Newman
Practical Leadership For Creating A Culture By Choice

This Book is a composite of 52 articles on leadership I have written. These articles were designed to help business, government, educational, etc. leaders improve their leadership skills using very practi…

lieferbar innerhalb 2-3 Wochen
Buch
EUR 58,97*
Macintosh: Essential Letters and Sounds: Essential Phonic Readers: Oxford Reading Level 7: How to Make a Video Game, Buch

Macintosh
Essential Letters and Sounds: Essential Phonic Readers: Oxford Reading Level 7: How to Make a Video Game

How to Make a Video Game allows children to apply their phonics learning from Year 1, Summer 2, Week 1 of Essential Letters and Sounds. Essential Phonic Readers comprise engaging fiction and non-fiction f…

lieferbar in mind. 4 Wochen
Buch
EUR 9,26*
Tony Cruise: Classic Game Programming on the NES, Buch

Tony Cruise
Classic Game Programming on the NES

Classic Game Programming on the NES will show you how to turn your ideas into reality. You don't need any game development experience or specialist programming skills. You don't need a team of developers …

sofort lieferbar
Buch
EUR 56,74*
Insight Editions: Apex Legends Hardcover Journal, Buch

Insight Editions
Apex Legends Hardcover Journal

Plan your battles, record your victories, and preserve your legendary status with this gorgeous, officially licensed journal! No Legend is complete without somewhere to record their epic feats. This beau…

lieferbar innerhalb 1-2 Wochen
Buch
EUR 21,44*
Pop Chart: Literary Listblitz, SPL

Pop Chart
Literary Listblitz

Be crowned the literary champion in this fun take on traditional trivia—the more books you know and the faster you can answer, the more you score. Literary Listblitz is a game for two to six players cent…

lieferbar ab 4.3.2025.
Spiele
EUR 19,36*
Tore C Olsson: Red Dead's History, Buch

Tore C Olsson
Red Dead's History

A pathbreaking new way to examine US history, through the lens of a bestselling video game Red Dead Redemption and Red Dead Redemption II, set in 1911 and 1899, are the most-played American history video…

lieferbar innerhalb 1-2 Wochen
Buch
EUR 30,40*
Eric Freeze: Story Mode, Buch

Eric Freeze, Julialicia Case, Salvatore Pane
Story Mode

Against the backdrop of a hyper-competitive AAA industry and the perception that it is a world reserved for top programmers and hard-core 'gamers', Story Mode offers an accessible entry-point for all into…

lieferbar in mind. 4 Wochen
Buch
EUR 29,90*
Lost in Cult: The Console Chronicles, Buch

Lost in Cult
The Console Chronicles

The Console Chronicles will take you on a unique journey through the history of gaming platforms.

lieferbar innerhalb 1-2 Wochen
Buch
EUR 41,87*
Tom Chivers: Everything Is Predictable, Buch

Tom Chivers
Everything Is Predictable

"At its simplest, Bayes's theorem describes the probability of an event, based on prior knowledge of conditions that might be related to the event. But in [this book], Tom Chivers lays out how it affects …

lieferbar innerhalb 1-2 Wochen
Buch
EUR 29,92*
Tom Chivers: Everything Is Predictable, Buch

Tom Chivers
Everything Is Predictable

A “fascinating, witty, and perspective-shifting” (Oliver Burkeman, New York Times bestselling author) tour of Bayes’s theorem and its global impact on modern life from the acclaimed science writer and aut…

Erscheint bald
Buch
Silas Seymour: A compend of short whist: being a summary of the principles, rules, maxims, analyses of play, and inferences, of the game; with an appendix containing a glossary of technical terms, the laws governing the game and the current odds at short whist, Buch

Silas Seymour
A compend of short whist: being a summary of the principles, rules, maxims, analyses of play, and inferences, of the game; with an appendix containing a glossary of technical terms, the laws governing the game and the current odds at short whist

Reprint of the original, first published in 1878. The Antigonos publishing house specialises in the publication of reprints of historical books. We make sure that these works are made available to the pub…

lieferbar innerhalb 2-3 Wochen
Buch
EUR 14,90*
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